Our concept is helping to bring exposure therapy to the
home training format and
give specialists powerful digital tools with proven effects since the 20th century. Mainly,
PsyTech VR solves these three problems which mental health specialists and patients face during the Mental Imagery sessions:
1) It is hard to imagine various types of real-life scenarios of fears and phobias with the brain.
Solution №1: We create
super-realistic scenarios and
immersive 3D graphics in VR
2) People are afraid to speak about their anxieties.
Solution №2: With the help of mental health specialists and developers, we offer an effective
home therapy system based on
Learning Management System, VR experience, and Dashboard with your progress. Everything is supported with personal recommendations for training, as well as statistics to track your results.
3) During exposure therapy with mental health specialists, it is impossible to see what is happening in the patient's imagination.
Solution №3:
VR telemedicine of PsyTech VR opens a new way to provide patients with mental imagery, which allows watching the stream of clients' "VR gameplay" on the laptop. The specialist uses a PC, and the patient train in a VR headset; this is simple and innovative! Also, there is an ability for audio- and video-stream so psychologists can teach coping strategies like in an ordinary session but with virtual reality.
Creative and production teams bring to VR natural scenes and situations where you can face germophobia like in real life. The user will be given
complete control over VR scenarios with controllers.
Practicing with a virtual reality headset creates
a safe environment for learning, helps users get used to uncleanliness and unsanitary conditions, get comfortable with bacteria and become more
confident and stress-resistant to facing germs in real-life situations.
Our team has developed unique spaces and levels in virtual reality, which users can access in a VR headset (with Meta Quest) and
train germophobia in the following scenarios:
- in the human body, facing viruses like COVID-19, Human Papilloma, Spike, Zika, etc.
- in the space where the person died from unknown bacteria
- in a morgue of infectious diseases hospital
- etc.
As we've mentioned in previous articles, phobias are built with the "leader of the fear" technic when
the difficulty arises from the first to the last level in VR. This method helps to adapt fluidly and avoid immediate problems with mental health when facing the most challenging scenarios.