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Every environment can be used with VR exposure therapy (CBT) or Virtual Reality desensitization (EMDR)

We follow the recommendations of the WHO in using CBT and EMDR to reduce vivid, unwanted, repeated recollections of traumatic events

Post-traumatic stress disorder: 45+ separate VR levels

Experience VR therapy like never before with unique environments that take realism to a whole new level

80+ levels of anxiety disorders built with the exposure hierarchy

PsyTech VR has the most extended, realistic and immersive virtual reality library on the market

Scenarios aim to simulate real-life situations that individuals with OCD encounter

Manage symptoms by practicing and building skills through engaging VR training

Learn how to control anger with real-life VR scenarios

Effective and immersive simulations created by REBT speciatlists

100,000+ VR environments for Relaxation and Stress Management

Immersive, realistic, engaging. We add new training every month

After the successful launch in 2022, we will expand the lineup of services

Marketplace, bio-sensors & 200 levels of CBT/EMDR coming in 2023
Blog - VRET

let's discuss meta quest 2

By Daniel Andreev, Chief Product Officer at PsyTech VR
July 20, 2022

Introduction

Introduction

Imagine that you are sitting on the top of Everest, and all around you are mountains and nature. Then you snap your fingers and you're sitting in the middle of Central Park in New York. With VR, virtually becomes real - this is not a problem. With Meta Quest 2, accessing VR content is easier and more accessible than ever before.
When Mark Zuckerberg recently appeared on the world stage and announced his "Metaverse," it seemed that this was music from the distant future. A time when all people will immerse themselves in virtual worlds and work together, play sports, or otherwise spend time together, something unimaginable, right? The release of Meta Quest 2 was a big step in that direction. Without any cords, you can instantly immerse yourself in different worlds and meet virtually with friends and strangers who can be anywhere in the world or in your area. This is as awesome as it is scary!

Display and resolution

Display and resolution

The Quest 2 VR headsets are equipped with a Snapdragon XR2 processor and a higher resolution than the Quest 1. The answer is not comparable to today's high-resolution screens. The details are displayed well and provide a good user experience.

Meta Quest 2 controllers

Meta Quest 2 controllers

You have two controllers that replace hands in the virtual world and repeat movements one to one. Each controller has six buttons that are very convenient and accessible. A laser pointer appears in the VR world to navigate the menus, so you know where to click. The incredible thing is that after a while, the brain already assumes that you are holding a particular object in your hand.

Hand-tracking

Hand-tracking

Four cameras at the edges of the headsets capture the surroundings and detect your hands. This allows you to do whatever you want in the virtual world - grab objects like real life, which is impressive!

At what age can Meta Quest 2 be used?

At what age can Meta Quest 2 be used?

Ophthalmologists and manufacturers recommend using virtual reality glasses only from 12. When the brain and eyes are still in their infancy, using VR headsets can be harmful. Before the age of 12, spatial thinking was not yet as well developed, making it difficult for the brain to process information.

Why do PsyTech VR choose Quest?

With straightforward controls and battery life (the headset works without a PC), Meta Quest is especially suitable for VR beginners. They are light and fast and can work without a PC. You can connect the headset to your computer if you need more power and run at full force. With the Meta Quest 2 glasses, you can quickly immerse yourself in the virtual world. Meta Quest 2 is suitable for both beginners and advanced VR users. Since the headset also proved their power during testing, we can recommend them to VR fans. Currently, this is the best portal to virtual reality without connecting to a computer.


Even five years ago, the use of VR equipment for high-quality and immersive use meant the purchase of a VR helmet (cost from $1,500 for an HMD) and $1,500 for a powerful personal computer. Immersion in VR with such devices was also accompanied by purchasing cable systems, which made it necessary to build cord logistics in a specially prepared VR cabinet.


Today, VR is an immersive experience in high-resolution, high-performance, high-quality virtual reality, thanks to the use of a wireless, easily portable, intelligent, and powerful device - Meta Quest 2, which revolutionized 2020 and sold more than 15 million devices worldwide in just 1.5 years.


The latest Meta Quest 2 is similar to its predecessor (Meta Quest 1), except for lighter weight and dimensions. When fixing the headset on your head, you can adjust the position of the hand strap. To switch from sleep to active mode, just put on the headset, and the user will be in a virtual space every second. Meta Quest controllers have become more energy-intensive and tactile feedback.


To use the PsyTech VR VR software, you only need a Meta Quest 2 and the included controllers, but in some scenes, you will need to use hand controls.

PsyTech VR team at the conference using Meta Quests
You can train in VR using self-guiding courses from the comfort of your home

OR

with a specialist - the therapist will have access to your training in real-time and guide you through all the training!
Complete VR Therapy Package for $1599
Next steps?
PsyTechVR Bundle
Your VR headset
Book a DEMO to get a 30-day FREE TRIAL, then use your own VR device or order a Meta Quest separately
30-day Free Trial, then $120/month
Includes the latest Meta Quest 3s, 12-month access, regular updates, support, training, and marketing materials

VR Exposure Therapy Bundle

Special offer: 35% off Storewide
$
1,599
$
2,499
  • Latest Meta Quest 3s (128GB) VR Headset with the installed VR app
  • 12-Month Access to PsyTechVR Platforms
  • Generative-AI to create exposure scenarios
  • Dedicated Support Manager
  • Comprehensive 4-Hour Training & Certificate
  • Exclusive Marketing Materials for your website and social media

*VR headset will belong to you with full access to the VR app store
Thanks for reading!
Daniil Andreev
Chief Product Officer and Co-founder
He has a specialization in working with Unreal Engine development and XR, collaborating closely with multiple mental health professionals, such as Dr. Udi Oren, current president of the EMDR Association of Israel; Dr. Albert “Skip” Rizzo, a research professor at the University of Southern California's Department of Psychiatry and Behavioral Sciences and the Davis School of Gerontology; as well as Dr. Gwilym Roddick, who is a director and founder of Cognitive Behavioral Therapy of Central & South Florida. The development of VR exposure therapy environments have advanced significantly as a result of this collaboration.

Daniil has led powerful teams toward creating groundbreaking solutions capable of combining deep user empathy with technical expertise in the field. One of the most noteworthy achievements is the leading position in the development of MindGap AI – an artificial intelligence platform that assists with creating custom virtual environments and scenarios for exposure therapy. His leadership has been a significant part of why PsyTechVR can deliver such impactful and user-oriented solutions that improve mental health treatment efforts while also assisting business growth.
Daniil Andreev is an efficient product manager with more than 6 years of experience in the VR industry, with a strong emphasis on developing and scaling products of mental health and education fields.

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