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The Virtual Reality Medical Center pioneered multisensory anxiety treatment platforms that use vibrotactile feedback and olfactory stimuli alongside traditional visual and auditory components.
Stanford’s Virtual Human Interaction Lab advanced embodiment research in a significant manner through various protocols where patients can experience fundamentally different perspectives from their own. Perspective-shifting processes like this have shown promise in conditions that involve empathy deficits or stereotyped thinking, with many subjects experiencing lasting attitudinal changes after brief virtual embodiment processes.
The recent work of Oxford University has been focused on being able to manipulate virtual social environments as a means of addressing persecutory delusions or paranoia. Protocols that have been developed this way can adjust a variety of factors like eye contact duration, interpersonal distance, or facial expressions of virtual characters in order to test threat perception against controlled social feedback.
Leading expert in VR Therapy with 30+ years' experience.
VR scientist (ResearchGate)
Clinical Psychologist since 1980, author of Virtual Reality Therapy for Anxiety" book
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